शब्दावली और FAQ

Glossary

Chess and chessGM words in plain language.

सभी भाग

यह गाइड फ़िलहाल केवल अंग्रेज़ी में उपलब्ध है।

  • Accuracy: a score from 0 to 100 for how close your moves were to the engine’s best moves.
  • Analysis board: a free board with an engine to try moves and see the best lines.
  • Back-rank mate: checkmate on the first rank when the king is trapped behind its own pawns.
  • Blunder: a very bad move that loses a lot (for example a piece or the game).
  • Book move: a move that is known opening theory.
  • Bullet, Blitz, Rapid, Classical: time categories, from the fastest to the slowest.
  • Castling: a special move that tucks the king away and brings a rook into play.
  • Check: the king is attacked. You must answer it.
  • Checkmate: the king is attacked and there is no escape. The game is over.
  • Course rating: a training rating you earn in courses.
  • Deep review: a game review with a deeper search (depth 18).
  • Developing: moving pieces off their starting squares toward the centre.
  • Discovered attack: a piece moves and unmasks an attack by another piece behind it.
  • Draw: the game ends in a tie (agreement, repetition, stalemate, fifty moves, insufficient material).
  • Elo / rating: a number for playing strength. chessGM uses Glicko.
  • En passant: a special pawn capture “in passing”.
  • Endgame: the last phase of the game, with few pieces.
  • Evaluation: the engine’s number for who is better, in pawns. +1.0 is about one pawn better for White.
  • FEN: a text line that describes a position.
  • Fork: one piece attacks two or more at once.
  • Gambit: an opening that gives a pawn for an attack or lead in development.
  • Increment: extra seconds added after each move.
  • Key moment: a turning point in a game, shown in the review.
  • Middlegame: the phase between the opening and the endgame.
  • Opposition: a king-and-pawn idea: kings facing each other with one square between.
  • Pin: a piece cannot move because a more valuable piece (or the king) is behind it.
  • PGN: a text format for a whole game.
  • Premove: a move you make in advance, played at once when it is your turn.
  • Promotion: a pawn reaches the last rank and becomes a queen, rook, bishop or knight.
  • Provisional rating: a rating shown with “?” because it is still settling.
  • Repertoire: the openings you play as White and Black.
  • Skewer: an attack on a valuable piece that must move, exposing a piece behind it.
  • Spaced repetition: reviewing something just before you would forget it. The lines trainer does it for you.
  • Stalemate: the player to move has no legal move but is not in check. It is a draw.
  • Tempo: a move, or the time you gain by making a useful one.
  • Zugzwang: every move makes your position worse, but you must move.

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